Showing posts with label week 4. Show all posts
Showing posts with label week 4. Show all posts

Wednesday, February 26, 2020

Unity tutorial 04



Image result for unity


I didn't submit my blog for the 4th unity tutorial in time as my Unity was not working for me on my laptop so I swapped to my PC as that's what I used to use for unity in semester 1.

This tutorial was fairly straight forward, I didn't come into too many difficulties apart from the fact my player was in the air and it wouldn't allow me to move it down to the surface for ages. Which made it fairly difficult as it wouldn't let me move from side to side (which was one of the main objectives)

The C# script was also fairly handy too as it showed you step by step, and also showed you the code at the end to make it easier to follow. The script we had to do was simple and also was useful to know as there are many elements that can be used for any game your making!

This is my game below ↓









Friday, October 11, 2019

Feedback Strategies

Feedback Strategies

Image result for growth mindset
The two articles that I chose was 'be a mirror and 'the difference between praise and and feedback' 

The first article I read was 'be a mirror' and I really enjoyed this because I felt that it changed my perspective a bit on feedback and constructive criticism.

It speaks about how some people or students progress more rapidly than others because of their mindset. Which is very true as when they develop a growth mindset about their ability with reading etc they believe their hard work and struggle paid off. But when people develop a fixed mindset about their ability they believe their reading and skill level are static and not much can change that. Which is obviously not the case because practice makes perfect, all you can try to do is your best, work on projects that you find hard and try to get the hang of it and improve. 

The second article that I read was 'the difference between praise and feedback' 
There is a difference between praising someone or giving them feedback, for example, if someone does a good painting, saying 'you must have worked really hard on that painting' is better than 'your really good at painting' because your not praising them on what they have done, but the hard work that they have put into it.

In order to provide helpful and detailed feedback and appreciation requires paying attention to children and to what they are doing. It is good to be open to different ways of learning and teaching.

Game Idea Research

Game Idea Research

For my last blogpost I brainstormed four possible game ideas.

I chose:
    Image result for mario
  1. A platformer game (like Mario)
  2. A driving game
  3. Gardening arcade game
  4. A puzzle game
After researching into these different games I have decided to choose the platformer game to focus on.

I wrote about this kind of game (like mario, mario kart) in 'my favourite game' blog as its obviously my favourite game but I would also find it cool if I could create a game like this myself and learn more about it.

I was looking at a lot of Jimmy Vegas' videos on youtube that are about building platformer games like mario: https://www.youtube.com/watch?v=M-1-XxO-Fyo

Before choosing a game I don't want to just pick a game and stick with it because it could end up being very difficult. But after watching several of his Unity tutorials on YouTube it doesn't seem to be too difficult. Meaning it is hard but I can put my head down and try my best.

I just feel like this game would be a good choice as it is something that we have all played back in the day or even now, it is a very enjoyable and straightforward game.

Game mechanics:
  • avoiding killable objects- when the player is playing their will be certain objects that will kill the player such as fireballs, spikes being thrown etc.
  • reaching a star- when you complete the level you need to reach/touch a star, if you do, you complete that level. If you don't you need to restart the game again.
  • jumping over obstacles- to reach the goal(star) you have to jump and avoid certain obstacles like their being spikes on the ground, you have to jump over and avoid this.
These are my ideas for my possible platform game, I hope you enjoyed :))

Wednesday, October 9, 2019

Unity tutorial 02

Image result for unity
After watching Jimmy Vegas' videos on tutorials for unity I found them both very helpful and informational.

In the first video it shows you basic code and how to add different textures etc. I found it interesting on how you add in sound effects to a game as this would be an element that I would like to add to my future game. He doesn't rush through his tutorials or make changes really fast which I like because he talks you through it and tried his best to explain step by step what he's doing.
Image result for unity game


I think watching these unity tutorials are definitely beneficial as you get to see how a 'pro' does it and you pick up random tricks along the way. The use of different folders and locations is easy to learn as it is a necessity of the game, it links in well with HTML and CSS I find.

The second video he gives you an insight into the C element. I found adding depth and making objects like ponds/lakes interesting as it doesn't seem to be that difficult. 

I am looking forward to creating my final game and getting to learn more about Unity along the way.